When all was said and done, the Kin hunt had been a bigger ordeal than both Rain and Ameliah had anticipated. Not because of the Guilders—the other parties having scampered away without confrontation—but because of the cleanup. The Kin had spread out over a considerable area, and even with Detection to find them and Ethereal Aura to kill them from two tunnels over, collecting the Tel meant navigating the entirety of the Shatterwarren.

The zone was fairly tame, all things considered, but the ‘warren’ part of the name was accurate. The core of it was a pair of large intersecting fissures, intersecting in an X and making something of a crossroads. Smaller fissures and cracks split off from there, branching into a web of dead ends and cramped spaces. The adventurer’s ⟬loot-need⟭ was strong in both of them, but given the reward waiting with Mora and the more lucrative hunting in the depths below, it was debatable whether crawling through all that was worth it. They likely wouldn’t have bothered had they not been engaged in a gratuitous leveling frenzy.

Progress Report

marker_1: threecore [3061 First Harvest 01 09:15]

marker_2: horde_handled [3061 First Harvest 01 18:02]

Span: 8.8 hours

Character

Total Exp: 6,136,316 -> 7,936,316 (+1,800,000)

↳Monster Kills: 791,375

↳Stamina Use: 291,925

↳Mana Use: 734,415

Skills

Mana Sight: +103,200 exp, 0 -> 10 (+10)

Mana Vent: +103,200 exp, 0 -> 10 (+10)

Endless Quiver: +51,600 exp, 0 -> 10 (+10)

Energy Well: +25,800 exp, 0 -> 10 (+10)

Seeker Shot: +7,515 exp, 0 -> 8 (+8)

Airwalk: +17,715 exp, 0 -> 7 (+7)

Attract: +6,270 exp, 0 -> 6 (+6)

Healing Word: +1,725 exp, 0 -> 5 (+5)

Sniper Shot: +1,500 exp, 0 -> 3 (+3)

Empire of Brawn: +2,000 exp, 0 -> 2 (+2)

Empire of Drive: +2,000 exp, 0 -> 2 (+2)

Empire of Grit: +2,000 exp, 0 -> 2 (+2)

Empire of Will: +2,000 exp, 0 -> 2 (+2)

Prismatic Intent: +18,202 exp, 10 -> 11 (+1)

Ranged Arsenal: +340 exp, 0 -> 1 (+1)

Bleeder Shot: +100 exp, 0 -> 1 (+1)

Multishot: +70 exp, 0 -> 1 (+1)

Piercing Shot: +25 exp, 0 -> 1 (+1)

Drilling Shot: +20 exp, 0 -> 1 (+1)

Heavy Armor Inventory: 0 -> 1 (+1)

Strong Draw: 0 -> 1 (+1)